Exploring Procedural Track Generation

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  • In this video you will learn how to generate a procedurally generated random endless race
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  • In this short video, see how

In-Depth Information on Procedural Track Generation

You can create racetrack in both 3D and 2D by using convex hulls and interpolation to curve the edges. My original code: ... Procedural Let's have a look at Perlin Noise in Unity. More on Road mesh

Removed path crossings and made smooth connections. Next step is

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