Exploring Terrain Lod Using Adaptive Quadtree First Test

Exploring Terrain Lod Using Adaptive Quadtree First Test reveals several interesting facts.

  • First
  • Application of
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  • I changed the subdivision algorithm to be more intelligent, it now subdivides based on the apparent size of a triangle. This makes ...
  • Dynamic, limitless level of detail

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First test This video showcases the latest iteration of my An explanation for laymen of one usage of 3D World Generation: #3 (

This video shows my

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