Exploring Viscoelastic And Granular Voxel Physics Devlog 4
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- This week I added support for multiple materials as well as added PBR shaders and a skybox. Still lots of work to be done there.
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- Online demo: https://github.com/DouglasDwyer/octo-release Geese event system: https://github.com/DouglasDwyer/geese In this ...
In-Depth Information on Viscoelastic And Granular Voxel Physics Devlog 4
Improved stability for elastic materials. Still some jittering at times but it was much worse before. I am working on a Try CodeCrafters for free today: https://app.codecrafters.io/join?via=DouglasDwyer Here it is - the breakdown of my rigid body ... Try CodeCrafters for free today: https://app.codecrafters.io/join?via=DouglasDwyer rigid_pixels Release mode + capsule colliders was 67x faster than
Making Smooth
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